Friday, June 11, 2010

Science Demo Reel

A compilation of the work I've done at STEMCELL Technologies. My main roles were concept and script development, and 3D animation.

Posted via web from Hey Light Motion

Saturday, June 5, 2010

Particular Spores

I started playing around with Trapcode Particular in After Effects today by following Andrew Kramer's tutorial. This could be useful for cool microscopic visualizations.

AR Hippo

In this piece for Telus, I created all of the 3D assets: model, texture, and animation. It was mainly done in Maya, but the texturing was done in Mudbox. The toughest part was finding the best settings to export to Collada format. The plugin that I used didn't seem to support blendshapes, so the skeleton had to be built to also drive the face gestures. (Luckily, this hippo didn't require complex gestures!) It was a fun little project. Now, must... finish... helmet...


Alex Beim - Creative Director

Jay Pozo - Programmer

Daniel Vasquez - 3D Artist

Thursday, February 18, 2010

Mark-V in Mudbox

A few months ago, I started working on a Mark V helmet, off and on. I was quite happy with the shading, but not so much with the texturing. I wanted it to look more heavily used and corroded. So just today I returned to this project and started using Mudbox on the model I had built in Maya to get the finer details. I've always wanted to learn Zbrush, but it seemed that Mudbox was the way to go because of its similarities with Maya's interface. So, I'm learning Mudbox... and it's very fun.

Wednesday, February 10, 2010

Eire Bodies

I didn't want to post this without any sound, but I finally got around to it and added a Yann Tiersen track and some sound effects.

Friday, December 4, 2009

Cell division

I've been working on a cell division animation for STEMCELL. I wrote a MEL script for the cell division algorithm, but ran into some difficulties (as I recently just started learning programming). I couldn't have written the script in time without the help of Mehmet Erer. (Thanks Mehmet!) I'm now in the rendering/compositing stages and felt like posting the work in progess.

Tuesday, October 13, 2009

Stop motion experiment

When I went back home to visit the family for 10 days, I made this video with my sister. We did it in a huge rush, so there are a lot of missing elements that were in the original concept. (For example, we wanted buttons sprouting out from the branches.) Although we didn't win, it was worth a shot at winning some cash from Etsy.